


I for one think the jump to this viewpoint was a great idea and it not only makes the game look better it actually helps add more depth to the gameplay too. It also means that you now have different elevations to deal with such as the pipes that are below the city. You may wonder what is the point in this, but it not only makes the game look better than the previous game. The original SimCity game had a top down viewpoint, but with SimCity 2000, they changed it up and we have an isometric point of view.

You do have these more focused kind of scenarios to take part in too. So, while, just building your city, your way is great. These are actually based on real disasters and each one brings with it, its own kind of challenges and things for you to do. This sees you having to deal with a disaster and rebuild or take care of the city. There is a bit of a “story mode” to the game which is fun. Making money is that actual goal of the game and you want to have a fully thriving city, full of people who are happy to be there and who are happy to be spending money, paying taxes and so on to keep the city growing and you rich. While building a city is, of course, the point of the game. Schools, hospitals, universities, libraries, museums, parks, zoos, stadiums, marinas, prisons, and more are yours to build.Ī multi-level interface makes SimCity 2000 easy to control- but with added depth just below the surface, waiting 'til you're ready for it.So here we are in the future (well it was the future at the time the game came out) and you have one goal and that is to build a city. Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Careers Parental Controls Accessibility Press Investors Playtesting Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Careers Parental Controls Accessibility Press Investors Playtesting SimCity 2000™ Maxis Game Features SimCity 2000™ EA Play FIFA 22 Madden NFL 22 Battlefield™ 2042 Apex Legends The Sims 4 It Takes Two
